Left stick : Mech move
Right stick : Sight move
R2 Trigger : R weapon shoot
L2 Trigger : L weapon shoot
R1 Trigger : R Shoulder shoot (Missile in this movie, don't know others)
Y + RorL Trigger : Change weapon
L1 Trigger : Boost on/off
A : jump up
Screen information
Number on right side of green circle : AP
Number on left side of green circle : EN(%)
White circle around green circle : Lock on sight
Number on Top of green circle : rest of ammo
New system
Scanning mode(faintly blue screen) : Searching and analyzing enemy system
We can get more information about enemy and field, but cannnot shoot weapons
Graphs of 15:18 are damage attenuate of weapons
KE : Kinetic damage
CE : Chemical damage
TE : thermal damage
Ricon unit : Unmanned radar
Action
Hi-boost : Quick boost
Glide-boost : Overed boost (all directions)
Boost charge : Ramming (attack power is calculated from mech's weight and speed)
Boost drive : wall kick jump
Drift : Quick turn (only on the ground)
Operator
-Put flags
-Put ricons
-Scan field and enemy
-Investigate enemy's AP, weapons and weak points
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